 day-dream
( )
In a few words; hyper Macintosh interface
distortions, scribbles, repeating animations with sound
and video (Quicktime), interactive cellular-level raw
pixel-guts and distorted backgrounds with transparent
gif-builds.
This interactive art site has numerous areas of digital
mayhem to explore. Finding the links that take you from
page to page usually becomes intuitive once you get
used locating the many squiggly and jiggly objects -
bitmapped and hand drawn transparent animations that
move like amoba through this primordial site. Many of
the pages remind you of cellular structures, which makes
you wonder if you are being controlled or absorbed by
the viral interface, or whether you understand the inner
and outer working of the computer you are sitting at
at all?
Day Dream is a fascinating and painstakingly crafted
digital fusion of invented objects which surprises and
re-invents itself at each turn.

 e13
( )
The Mondrian of computer art,
fucked up Macintosh?, Quicktime, framed beautiful scratches
scrolling and viral JavaScript animated around color,
sound and colorlessness.
e13 was profiled by us a few years back as one of the
first sites to scrap conventional digital design and
focus on the dirty and scratchy layers hiding underneath.
The playful and interactive nature is also very strong,
relying heavily on JavaScript scrolling and dark, abstractly
detailed 'digital' animation to continue the story or
journey through the site. Sometimes the pieces have
some meaning or tale, often they are simply abstract
concoctions that seethe with movement or appear to falter
and mislay themselves, appearing to breakdown.
e13 uses a plain background to frame the design, thus
providing the animated elements of the site a lighter,
more ephemeral quality. It also gives the impression
of something fleeting or transient, like a creation
about to move onto another stage of development - hinting
towards a possible evolution or maybe a moment of atrophy.
e-13 shows us that the digital world exists, but with
it's weed-like character and tendencies for twists and
turns, the result of it's existence can be anything...
anything but perfect.

 re:move
( )
Play with lines and shapes, dots
and pixels growing, merging grays and rusty tones, auto-activate
and draw with complex Flash control and behavior
palettes. Take a snapshot.
If it seems similar to Turux, it's because this is another
site by Turux designer/contributor, Lia -- however,
re:move is a slightly more refined destination where
you can exclusively explore paintbrush-like technical
modules and draft your own digital landscapes.
Interacting with re:move is like merging Jackson Pollack
with an Etch-a-Sketch to create your own cyber canvas
of digital expressionism.
Designed by: Lia

 Click
Here (@Soulbath) ( )
Beautiful & distorted,
complex & simple, self-promotions. A gallery of
creative web banners created by over 30 artisits in
the heat of commercial creativity.
Click Here at Soulbath is an exhibit by web designers
with the purpose of re-examining the banner ad as a
medium of expression and [anti] commercialism. In the
tight limited space of an ad banner they have an incredible
size constraint to overcome. This restraint can be a
challenge and a way for the enlisted designers to focus
on alternative methods of expression. What results is
a wide array of creative interpretations, exhibiting
numerous techniques and a whole spectrum of individual
design styles - from the ultra minimal to animated and
unrestrained grunge.
Last, but not least, the entire exhibit is wrapped into
a fantastic Flash navigation scheme that greatly enhances
the viewing experience.
Designed by: hi,
Res!. UK
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 dextro
( )
Visual experiments, beautiful
3-D machines and visual splicing, modulating shapes
and behaviors, FlashTek experiments, computer and interactive-generated
art for show.
Dextro explores design in jagged and patterned expressions
- sometimes with animated translucent shades of gray
'shimmering' on a photographic plate, sometimes like
an improbable 3-D mechanical model, and other times
as an exploration of digital expression through controls
and behaviors of technical modules in Shockwave.
The technical savvy exhibited here is superior, but
you can always try to express yourself by trying out
the interactive modules. You can compare and see what
the artist has done with his own tools by finding snapshots
throughout this futuristic exhibit. Explore the pictures
and images and enjoy.

 entropy8zuper
( )
Collaboration of forces,
a larger picture, visual, audio and interactive stories.
Live exhibits, archived exhibits, rich Java and DHTML
powered interfaces.
Entropy8Zuper is a series of expressive hypermedia projects
by two individuals recounting visual and sensory thoughts
and emotions through user explorations and interaction
onscreen and beyond.
Each area, whether it be 'Leviticus', with it's rich
visual interactions, type and sound, or 'Exodus', a
visual, auditory and sensory- driven exhibit, uses a
menage of Flash, DHTML and Java technology with mixed
media to involve the user in the experience. Not stopping
there, these two continue to press ahead with even more
interactive exhibits, such as 'Wirefire', a live weekly
exhibit running through October 2000, and more that
you can follow from their site.
Collectively built by: Auria Harvey (NY) and
Michael Samyn (DK)

 TURUX
( )
Many more experiments,
collaborations of Dextro and re:move. More light lines,
ephemeral shapes and sprinkles and beautiful creations
to shape and control - created and crafted for your
visual pleasure.
Turux is a showcase of experiments and exhibits created
and maintained by the dynamic talents of two digital
artists. These artists, who reside in Austria,
put together a series of blocks of works, experiments
and ideas - some are interactive, some are just for
show, and all of them are quirky and ecstatic - created
through experimentation with digital 'tools' they created
themselves in Flash and Shockwave.
You may find some difficulty navigating at first, however,
the focus is on exploration, so if you like the interactive
pieces, you'll eventually want to learn your way around
the various modules through a little trial and error.
Overall, the collaboration creates an environment of
expression and discovery for these artists who have
like-minded ideas and will continue to create more art
as long as they continue to challenge themselves.
Designed by: Collaboration
of artists.

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